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Skyrim crossbow merchant build9/4/2023 ![]() ![]() Unenchanted Bolts deal less damage than higher tier arrows (Dwarven Bolts deal 14, Steel Bolts 10, Vs 24 and 25 damage for Daedric and Dragonbone Arrows respectively) offsetting the damage bonus of the crossbows themselves. There are only four types of crossbows to choose from the Crossbow, the Enhanced Crossbow, the Dwarven Crossbow, and the Enhanced Dwarven Crossbow.īolts can only be purchased from Fort Dawnguard or picked up from dead Dawnguard members (or, in the case of Dwarven bolts, collected from a dead Dwarven Sphere or purchased or forged during or after the Ancient Technology quest), whereas arrows are available in shops everywhere.įorging bolts are also available only if the Dragonborn is a member of the Dawnguard.īolts are crafted in groups of 10 while crafting arrows produces 24 at a time.įired bolts are less likely to be retrievable than arrows, even with the Hunter's Discipline perk. The Dragonborn is vulnerable to melee attack for a few seconds during reload, since it cannot be cancelled and it's impossible to run.Ĭrossbows have a shorter default arc range than a standard bow (can be fixed by simply aiming higher). The Enhanced variety ignores 50% of enemy armor.Ĭrossbows are loud, and can alert enemies at close range, making close-up assassinations difficult if surrounded.Ĭrossbows reload slower than most bows (even though game-data, speed of 1, suggests crossbows are faster, the reload speed uses different formulae). If combined with the Power Shot Perk, it will stagger 75% of the time. Walking speed is not affected while the crossbow is readied.Ĭrossbows fire projectiles at a higher velocity than most bows, making them better for hitting moving targets.Īmmunition varieties also include exploding bolts in each of the 3 elements.Ĭrossbows are more powerful than most bows, with the regular crossbow having the same base damage as a Daedric Bow.Ĭrossbows have a built-in 50% chance to stagger opponents. I keep trying to 'draw' them like a bow with the other button because I've used bows so long, and wind up making a bunch of noise and giving my location away though. They're the best thing since whoopidedodaday. ![]() When placed on headgear, gauntlets, amulets, and rings, this can deal upwards of 160% extra damage.Which do you prefer? Since getting the DLCs, I'm loving the Xbows. Additionally, up to four pieces of gear can be enchanted with Fortify Archery. Bows and crossbows can be further enchanted to deal elemental damage, trap souls, or paralyze targets. This temporarily increases bow damage even further. Alchemy can also enhance archer builds with a high-quality Fortify Marksman potion. Alchemy can be used to concoct all manner of poisons that can be readily applied to a bow or crossbow. This is particularly true since, unlike Smithing, both these crafting skills can affect Archery in two stacking ways. This is a tremendous increase to damage, and one that’s very helpful when considering the layout of most of Skyrim’s dungeons crevices, overhangs, long hallways, and huge caverns are common in the game, and high vantage points are excellent for archers to pick off their targets one by one.Īlchemy and Enchanting can also hugely affect the amount of damage an archer can deal. Skyrim’s stealth archer is a popular build because the Sneak tree’s Deadly Aim perk multiplies stealthed bow damage by three. Dragonbone arrows are the strongest in the game, dealing 25 base damage, but without level 100 Smithing or exploits, they are far too rare to use reliably.īonus sneak attack damage, however, is where Archery shines the most. Ebony arrows are occasionally used by leveled Draugr Deathlords Daedric arrows are rarer still, found in thief caches or on Dwarven Centurions and only one of the three Keepers in the Soul Cairn uses Dragonbone arrows. Though Iron, Steel, or Ancient Nord arrows are ubiquitous, Skyrim’s more powerful arrows are a limited resource, even if the player is skilled in Smithing. Since Skyrim’s toughest bosses have lots of health and durability, these prolonged melee encounters are often easier with magic or melee rather than arrows. ![]() Both bows and crossbows are two-handed weapons, meaning that, while players do have a limited bash ability, they cannot swing swords, use staffs, hold shields, or cast spells until they’ve first unequipped the bow. ![]() Arrows will always fire slower than the Dragonborn can swing a sword or cast a Destruction spell, and crossbows reload slower than a bow. While close-quarters fighting with a bow or crossbow is possible, it is far from ideal. ![]()
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